May 2024 Update


Glossary: 
-HP - Health Points. When reduced to 0, battler is defeated.
-SP - Soul Points. Used by Witches and creatures to perform certain techniques.

New Pets (w/ Pet Journal to track levels):

  • Bat
  • Wisp

New Skills:

Jin
  • Smoke (Lvl 1): Heal for 1d4 + modifier damage.  Strength depends on Defense.
  • Rebirth (Lvl 2): Chance to revive on death. Starts at 100%, decreases by 8% each turn. 255 Uses per playthrough.
  • Raijin (Lvl 8): Randomly strike target or user to deal 1d4 + modifier lightning damage.  Strength depends on Magic Attack. If affected by "Red Reflex", no damage is taken and "Red Reflex" is extended by 3 turns.
  • Thunderfall (Lvl 16): Bolt of lightning that deals 1d20 + modifier lightning damage.  Requires: "Raijin". Strength depends on Magic Attack. Paralysis on hit.
Asuka
  • Vaccinum (Lvl 2): Protect party members from 3 instances of poison damage each.
  • Scissura (Lvl 4): Attacks the target for 2d6 wind damage, and 2d4 + modifier SP* damage. Strength depends on Magic Attack.
  • Turbo (Lvl 8):  Deal 1d10 + modifier wind damage to enemies that physically touch the user. Strength depends on Magic attack.
  • Exhauriunt (Lvl 16): Attacks the target for 1d6 + modifier(1) damage, and 1d4 + modifier(2) wind damage. Strength(1) depends on Attack. Strength(2) depends on Magic Attack.
Gen
  • Break (Lvl 2): Attack the target for 2d6 + 2d4  + modifier mental damage. Strength depends on Magic Attack.
  • Death Mirage (Lvl 4): Cast an illusion that deals 1 + modifier mental damage to HP and SP. Strength depends on Magic Attack.
  • Battle Meditation (Lvl 8): Recover 1d4 + modifier SP points. Strength depends on Magic Attack.
  • Sunset (Lvl 16): Cast an illusion that affects all party members. Evasion & Magic Evasion Rate increased by 20% each. Physical attacks gain addition 1d4 mental damage. Deal 1d10 + modifier mental damage to enemies that physically touch the party member. Strength depends on party member's Magic attack.
Soul #42
  • Snare (Lvl 2): 1 strike with a vines that deals 1d4 + modifier damage. Ensnares target on hit. Strength depends on Magic Attack.
  • Mist Body (Lvl 4): Become mist for 1 turn. Evasion & Magic Evasion Rate increased by 1,000%.  Increased chance to land next attack by 100%.
  • Blue Bomb (Lvl 8): Homing attack that deals 1d20 + modifier damage. Strength depends on Magic Attack.
  • Soul Blade (Lvl 16): 1 strike that deals 1d6 + modifier(1) damage, and 1d4 + modifier(2) nature damage. Freezes target on hit. Target takes 1d4 + modifier(2) damage per turn while frozen.  Strength(1) depends on Attack. Strength(2) depends on Magic Attack.
E. Chan
  • Great Strength (Lvl 2): 1 strike that deals 1d6 + modifier damage per hit. 50% chance to stun target. Strength depends on Attack.
  • The 8 Paths (Lvl 4): Increase Attack, Agility, and Defense by 1 + modifier per turn. Strength depends on Attack. Stacks 8 times (max). Drains HP per turn equal to the number of last Path unlocked. Kills user 1 turn after 8th path unlocked.
  • Palm of the Eight Paths (Lvl 8): 1 strike that deals 1d6 + modifier per hit. Prevents use of enemy abilities that cost SP. Strength depends on Attack.
  • Monkey Fist (Lvl 16): 1 strike that deals 2d4 + modifier(1) damage, and 1d8 + modifier(2) nature damage. Strength(1) depends on Attack. Strength(2) depends on Magic Attack.
White Tail
  • "Magic Lock, Lead" (Lvl 2): Seal enemy ability to use abilities that cost SP.
  • "Hex Shot, Drain" (Lvl 4): Reduce target Attack, Defense, Magic Attack, and Magic Defense by 1 + modifier. Strength depends on Magic Attack.
  • "Sashin Form" (Lvl 8): Default attack becomes Bite(4d10 + modifier damage). Become immune to Fire damage. Receive x2 lightning damage. Gun skills unavailable. Strength depends on Attack. 
  • "Water, Crash" (Lvl 16): Hit all enemies and deal 4d10 + modifier damage per hit. Strength depends on Magic Attack.

New Enemies:

  • Dorri (Combat Rating 7)
  • Brogy (Combat Rating 7)
  • Dorri & Brogy  (Combat Rating ??) 

Updates:

  • New Starting Fight (Stronger enemy for better display of character abilities)
  • Max Skill Slots: Increased from 4 to 6.
  • Minotaur, Flameskull, and Fire Baby now drop Souls when defeated!
  • Shards earned by Bats and Slimes increased to 2.
  • Shards earned by WildWeed increased to 1.
  • "Confused" state is now "Stunned": Stunned skips a turn instead of attacking ally.
  • Will-o'-Wisp name changed to Willow Wisp
  • Will-o'-Fire name changed to Willow Fire

Files

UndertakerGame.zip Play in browser
May 01, 2024

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