May 2024 Update
Pikamatta Forest » Devlog
Glossary:
-HP - Health Points. When reduced to 0, battler is defeated.
-SP - Soul Points. Used by Witches and creatures to perform certain techniques.
New Pets (w/ Pet Journal to track levels):
- Bat
- Wisp
New Skills:
Jin
- Smoke (Lvl 1): Heal for 1d4 + modifier damage. Strength depends on Defense.
- Rebirth (Lvl 2): Chance to revive on death. Starts at 100%, decreases by 8% each turn. 255 Uses per playthrough.
- Raijin (Lvl 8): Randomly strike target or user to deal 1d4 + modifier lightning damage. Strength depends on Magic Attack. If affected by "Red Reflex", no damage is taken and "Red Reflex" is extended by 3 turns.
- Thunderfall (Lvl 16): Bolt of lightning that deals 1d20 + modifier lightning damage. Requires: "Raijin". Strength depends on Magic Attack. Paralysis on hit.
Asuka
- Vaccinum (Lvl 2): Protect party members from 3 instances of poison damage each.
- Scissura (Lvl 4): Attacks the target for 2d6 wind damage, and 2d4 + modifier SP* damage. Strength depends on Magic Attack.
- Turbo (Lvl 8): Deal 1d10 + modifier wind damage to enemies that physically touch the user. Strength depends on Magic attack.
- Exhauriunt (Lvl 16): Attacks the target for 1d6 + modifier(1) damage, and 1d4 + modifier(2) wind damage. Strength(1) depends on Attack. Strength(2) depends on Magic Attack.
Gen
- Break (Lvl 2): Attack the target for 2d6 + 2d4 + modifier mental damage. Strength depends on Magic Attack.
- Death Mirage (Lvl 4): Cast an illusion that deals 1 + modifier mental damage to HP and SP. Strength depends on Magic Attack.
- Battle Meditation (Lvl 8): Recover 1d4 + modifier SP points. Strength depends on Magic Attack.
- Sunset (Lvl 16): Cast an illusion that affects all party members. Evasion & Magic Evasion Rate increased by 20% each. Physical attacks gain addition 1d4 mental damage. Deal 1d10 + modifier mental damage to enemies that physically touch the party member. Strength depends on party member's Magic attack.
Soul #42
- Snare (Lvl 2): 1 strike with a vines that deals 1d4 + modifier damage. Ensnares target on hit. Strength depends on Magic Attack.
- Mist Body (Lvl 4): Become mist for 1 turn. Evasion & Magic Evasion Rate increased by 1,000%. Increased chance to land next attack by 100%.
- Blue Bomb (Lvl 8): Homing attack that deals 1d20 + modifier damage. Strength depends on Magic Attack.
- Soul Blade (Lvl 16): 1 strike that deals 1d6 + modifier(1) damage, and 1d4 + modifier(2) nature damage. Freezes target on hit. Target takes 1d4 + modifier(2) damage per turn while frozen. Strength(1) depends on Attack. Strength(2) depends on Magic Attack.
E. Chan
- Great Strength (Lvl 2): 1 strike that deals 1d6 + modifier damage per hit. 50% chance to stun target. Strength depends on Attack.
- The 8 Paths (Lvl 4): Increase Attack, Agility, and Defense by 1 + modifier per turn. Strength depends on Attack. Stacks 8 times (max). Drains HP per turn equal to the number of last Path unlocked. Kills user 1 turn after 8th path unlocked.
- Palm of the Eight Paths (Lvl 8): 1 strike that deals 1d6 + modifier per hit. Prevents use of enemy abilities that cost SP. Strength depends on Attack.
- Monkey Fist (Lvl 16): 1 strike that deals 2d4 + modifier(1) damage, and 1d8 + modifier(2) nature damage. Strength(1) depends on Attack. Strength(2) depends on Magic Attack.
White Tail
- "Magic Lock, Lead" (Lvl 2): Seal enemy ability to use abilities that cost SP.
- "Hex Shot, Drain" (Lvl 4): Reduce target Attack, Defense, Magic Attack, and Magic Defense by 1 + modifier. Strength depends on Magic Attack.
- "Sashin Form" (Lvl 8): Default attack becomes Bite(4d10 + modifier damage). Become immune to Fire damage. Receive x2 lightning damage. Gun skills unavailable. Strength depends on Attack.
- "Water, Crash" (Lvl 16): Hit all enemies and deal 4d10 + modifier damage per hit. Strength depends on Magic Attack.
New Enemies:
- Dorri (Combat Rating 7)
- Brogy (Combat Rating 7)
- Dorri & Brogy (Combat Rating ??)
Updates:
- New Starting Fight (Stronger enemy for better display of character abilities)
- Max Skill Slots: Increased from 4 to 6.
- Minotaur, Flameskull, and Fire Baby now drop Souls when defeated!
- Shards earned by Bats and Slimes increased to 2.
- Shards earned by WildWeed increased to 1.
- "Confused" state is now "Stunned": Stunned skips a turn instead of attacking ally.
- Will-o'-Wisp name changed to Willow Wisp
- Will-o'-Fire name changed to Willow Fire
Files
UndertakerGame.zip Play in browser
May 01, 2024
Pikamatta Forest
A magical forest auto-battle RPG
Status | Released |
Author | Goodboii Ink. |
Genre | Role Playing |
Tags | Atmospheric, Casual, Crafting, Fantasy, Gacha, Indie, RPG Maker, Singleplayer, Turn-Based Combat |
Languages | English |
More posts
- -Status- UpdateMay 02, 2024
- February 2024 UpdateFeb 07, 2024
- New Years UpdateDec 31, 2023
- Forest Vibe UpdateDec 18, 2023
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